Trigun Drinking Game

Great show from the 90’s. If you haven’t ever experienced Trigun, I HIGHLY recommend it! I think it’s on Netflix and CR both. Plot: Trigun revolves around a man known as “Vash the Stampede” and two Bernardelli Insurance Society employees, Meryll and Milley, who follow him around in order to minimize the damages inevitably caused by his appearance. Most of the damage attributed to Vash is actually caused by bounty hunters in pursuit of the sixty billion double dollars bounty on Vash’s head for the destruction of the city of July. However, he cannot remember the incident due to retrograde amnesia, being able to recall only fragments of the destroyed city and memories of his childhood past. Throughout his travels, Vash tries to save lives using non-lethal force. He is occasionally joined by a priest, Nicholas D. Wolfwood, who, like Vash, is a superb gunfighter with a mysterious past. As the series progresses, more about Vash’s past and the history of human civilization on the planet Gunsmoke is revealed.   Trigun Drinking Game: Standard Guidelines Apply! Normal Mode When the 60,000,000,000 bounty is mentioned, take a drink When a building is utterly destroyed, take a drink When Vash pulls his gun on someone, take a drink When Vash comedically retreats for his life, take a drink When Vash makes a clumsy entrance, take a drink When Meryl and Millie’s lives are threatened, take a drink When Vash eats donuts, take a drink for each donut! When Meryl yells at Vash to his face, take a drink When the scene cuts to a saloon, take a drink When Meryl denies Vash is...

Kill La Kill Drinking Game

Kill La Kill is not one of those shows you can marathon in one single drinking game, but it’s so damn entertaining, even without alcohol! Plot: Kill la Kill is set at Honnouji Academy, a fictional high school in Tokyo Bay set in Japan that is dominated by its fearsome student council, led by Satsuki Kiryuin. The council members wear special uniforms called Goku Uniforms  that grant them superhuman abilities, which they use to oppress the rest of the school’s students and staff. Ryuko Matoi, a student wielding half of a scissor-shaped longsword, transfers to Honnouji Academy in search of the owner of the other half of the scissor blade, the person who killed her father, Isshin Matoi. Defeated by the council after interrogating Satsuki over the killer’s identity and whereabouts, Ryuko comes across a sentient sailor uniform she names Senketsu, who puts himself on Ryuko. Using Senketsu’s special abilities, Ryuko stands up against Satsuki and her henchmen, the Elite Four, to liberate Honnouji Academy from their iron grip and solve the mystery of her father’s murder. She befriends fellow student Mako Mankanshoku and lives with her family in the slums surrounding the academy.   Kill La Kill Drinking Game: Standard Guidelines Apply! Normal Mode When the stars sparkle on a Goku Uniform, take a drink PER STAR When a character other than Ryuko performs a signature move, take a drink When Ryuko synchronizes with Sanketsu, take a drink When Ira Gamagoori refers to himself in the third-person or says his own name, take a drink When the collar of (Information Committee Chair) Houka Inumuta’s uniform opens and closes, take a...

Eyeshield 21 Drinking Game

Plot: Set in Tokyo, the plot of Eyeshield 21 revolves around a weak, unassertive boy named Sena Kobayakawa who enters the high school of his choice—Deimon Private Senior High School. Sena’s only remarkable physical abilities are his running speed and agility, which are noted by the school’s American football team captain Yoichi Hiruma. Hiruma forces Sena to join the Deimon Devil Bats as its running back. To protect his identity from other teams who want to recruit him, Sena is forced to publicly assume the role of team secretary and enter the field under the pseudonym of “Eyeshield 21”, wearing a helmet with an eyeshield to hide his features.   Eyeshield 21 Drinking Game: Standard Guidelines Apply! Normal Mode When Sena displays an amazing feat of agility, take a drink When Kurita mentions the “christmas Bowl”, take a drink When Himura laughs an evil laugh, take a drink When anyone calls the delinquents the “Ha-Ha Brothers” When Sena has to hide his identity, take a drink When Monta does something to the “max”, take a drink When Himura threatens anyone with a gun, take a drink When the Devil Bats score a touchdown, take a drink When any character performs a signature move, take a drink When Taki spins around and says “Ahh-hah-haaaa”, take a drink When Cerberus chases someone, take a drink When anyone yells, “YA-HA!”, take a drink When Himura calls anyone by a name that he made up, (Manajerk, Baldini, Butt-Monkey, etc.) take a drink Finish your drink if the Devil Bats win their game   HARD MODE: ADD THESE RULES When the Devil Bats score a first...

El Hazard the Magnificent World Drinking Game

This drinking game is very special to me. I have done this one almost once a year with friends since the day I turned 21. It’s become a tradition for our group. The OVA’s are 7 episodes long, making it a perfect start-to-finish drinking game anime. Try doing it all in 1 sitting! Plot: The story focuses on four people from Earth. Three high school students Makoto Mizuhara, Katsuhiko Jinnai and Nanami Jinnai, and the History teacher Masamichi Fujisawa are mysteriously transported to the fantastical world of El-Hazard. El-Hazard is threatened by a possible war between the human nations and the insectoid Bugrom tribe. The central conflict in El-Hazard: The Magnificent World focuses on Makoto, who along with Nanami, Mr. Fujisawa and human residents of El-Hazard fight against Jinnai’s conquest, but other, more sinister machinations lie below the surface.   El Hazard the Magnificent World Drinking Game: Standard Guidelines Apply! Normal Mode When the Eye of God appears onscreen, take a drink. When Mr. Fujisawa takes a drink, you take a drink. When Nanami complains about money, take a drink. When Makoto screams like a girl, take a drink. When Jinnai laughs maniacally, take a drink. When Mokoto exhibits his power to communicate with ancient technology, take a drink. Whever Mr. Fujisawa exhibits a feat of strength, take a drink. Whenever Nanami sees through an illusion, take a drink. Whenever there is excessive property damage, take a drink. Chug the entire time the purple dinosaur is onscreen. When Jinnai gets a new medal, take a drink When Makoto says “We’re gonna die”, take a drink. “Red Hair” take 2 drinks When a priestess...

Hajime no Ippo Drinking Game

This show is really fun to watch when you’re buzzed. The drinks hit just has hard as the punches. Enjoy! Plot: Hajime No Ippo is a Japanese boxing manga written and illustrated by George Morikawa and has appeared in Weekly Shonen Magazine since 1989. After being frequently bullied as a child, Ippo’s encounter with the sport of boxing inspired him to think about what true strength really is. Ippo has endured the kind, yet rigorous, instruction of Coach Kamogawa and defeated one powerful opponent after another. He mastered his signature punch, the Dempsey roll, and even became the champion of all Japan. But even as champion, he still hasn’t found the meaning of “true strength” Hajime no Ippo Drinking Game: Standard Guidelines Apply! Normal Mode When someone takes a punch to the face, take a drink (multiple face blows back to back do not count, only drink to the first one) Whenever you hear the bell ring, take a drink When a punch draws blood, take a drink When a boxer other than Ippo lands a special Punch (i.e. Gazelle Punch, Frog Punch, Etc), take a drink When a girl fawns over a boxer, take a drink When there is evidence of sex, raise a toast and take 2 drinks When Aoki says or does something exceedingly crazy or stupid in the gym or the ring, take a drink When any character (with a name that you know) goes fishing, take a drink…FOR EACH CHARACTER When a Kamogawa Gym boxer wins his match, finish your drink HARD MODE: ADD THESE RULES When Ippo starts weaving in a figure-eight pattern in...

Tonari no Seki-Kun: The Master of Killing Time Drinking Game

These episodes are only about  7 minutes long and contain a LOT of drinks. YOU HAVE BEEN WARNED! Plot: A series written and illustrated by Takuma Morishige. The series follows a girl named Rumi Yokoi who is constantly distracted by her neighboring classmate, Toshinari Seki, as he indulges in elaborate hobbies and somehow never gets caught in the process. Originally published as a one-shot in 2010, it started serialization in the November 2010 issue of Media Factory’s Comic Flapper magazine. Vertical will publish the manga in North America. An original video animation by Shin-Ei Animation was released bundled with the limited edition of the manga’s fifth volume on January 4, 2014, and a television series adaptation titled Tonari no Seki-kun: The Master of Killing Time began airing in Japan on January 5.. (Source Wikipedia: http://en.wikipedia.org/wiki/My_Neighbor_Seki)   Tonari no Seki-Kun: The Master of Killing Time Drinking Game: Standard Guidelines Apply! Normal Mode When Yokoi first becomes distracted in what Seki-Kun is doing, take a drink When either Seki or Yokoi get called on by their teacher, take a drink When Seki-Kun tries to hide his mischief, take a drink Whenever Seki-Kun or Yokoi gives the other a dirty look, take a drink Whenever Yokoi tries to blame it on Seki-Kun, take a drink Whenever Yokoi tries to talk Seki-Kun out of it, take a drink When Yokoi has an emotional outburst or starts to cry, take a drink Whenever Seki-Kun accomplishes his task, take a drink HARD MODE: ADD THESE RULES When Yokoi gets physically involved with Seki-Kun’s mischief, take a drink When Yokoi’s imagination gets the best of her, take a...